Game Artist

Hyperlab

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Work arrangement
Remote
Location
TR
Compensation
Not disclosed
Apply by
April 15, 2027

About this role

ABOUT US

Hyperlabis an Istanbul-based mobile gaming company that developshybrid-casualgames, where colleagues add more value to themselves and the sector in their field every day.

In line with our motto, “Makes You Play”, we make magical worlds possible by bringing innovation and creativity together with technology for game lovers from all over the world. We are partnering with the world’s leading game companies by presenting our entertainment, interaction, and quality-oriented approach to game users.

We value the opinion of everyone on the team and promise a non-toxic work environment where everyone tries to bring out the best by helping each other. We believe in the power of a collaborative mindset.

Requirements

  • Experienced in Unity Editor and 3D modeling with Blender.
  • Strong understanding of Unity Prefab Workflow.
  • Advanced knowledge of Adobe Photoshop.
  • Knowledge of appealing design, color theory, light and shadow, form, composition, and hybrid-casual art concepts.
  • Excellent command of 3D asset creation: low-poly modeling, UV mapping, texturing, rigging, and animation.
  • Skilled in 2D asset generation.
  • Skilled in AI-assisted asset creation.
  • Hands-on experience with UI/UX design.
  • Experience with Particle FX creation and implementation.
  • A strong creative vision and understanding of visual design and color compositions.
  • Expertise in the hybrid-casual art style.
  • Well-structured and clear documentation creation.
  • Strong problem-solving skills with the ability to identify visual, technical, and pipeline-related issues and propose effective solutions.
  • Team player by nature.

Note:Submitting your portfolio is mandatory for your application to be considered.

Benefits

  • Employee Stock Option Plan
  • Private Health Insurance
  • Meal Ticket
  • Billing Support
  • Steam Wallet
  • Events & Parties
  • Learning & Development Package
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