CGI/ Graphic Artist contractual role
- Work arrangement
- On-site
- Job type
- Contract
- Location
- Pune, MH, IN
- Compensation
- Not disclosed
- Apply by
- May 07, 2027
About this role
<ul>
<li>Develop high quality and cutting-edge 3D art.</li>
<li>Attending team meetings to discuss art related issues, work progress, etc.</li>
<li>Optimize 3D arts for creating realistic environment.</li>
<li>Create 3D models from photos and real-world objects.</li>
<li>Ensure to meet high artwork standards.</li>
<li>Discuss with team members on any problems.</li>
<li>Understand the project requirements and develop high quality 3D models accordingly.</li>
<li>Monitoring self-performance on productivity, quality, compliance to process & standards is important.</li>
<li>Listen to team members’ feedback and resolve any issues or conflicts.</li>
<li>Adhere to all policies procedures and work instructions within the discipline of Sydac Quality expectations.</li>
<li>Willingness to remain up to date on the latest creative software and hardware.</li>
</ul><h2>Requirements</h2><ul>
<li>3d Modeling skills in 3ds max, Texturing skills in Photoshop, Knowledge of Game Engine, DCC.</li>
<li>A high level of competency in Blenders, 3D Studio Max and Photoshop software (Absolutely must).</li>
<li>Experience in time estimation and art asset management.</li>
<li>Expert understanding of low poly modelling concepts for real-time.</li>
<li>Knowledge of real-time graphic engine (Unigine and/or Unreal)</li>
<li>Excellent attention to detail in all areas of 3D graphics development.</li>
<li>Scripting in 3D engines.</li>
<li>Worked on Blueprints, creating pipeline in blenders and Unreal</li>
<li>3 - 6 years professional experience in Real Time 3D graphic.</li>
</ul>