3D Animator

Sperasoft

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Work arrangement
On-site
Occupation
Design & Creative
Location
Belgrade, Vojvodina, RS
Compensation
Not disclosed
Apply by
April 14, 2027

About this role

Responsibilities:

  • Working with keyframe animation and Motion capture for humanoid and creature characters according client quality requirements
  • Ability to provide quality assets to client with minimal participation from the Lead Artist
  • Communicates regularly with the Lead Artist regarding the status of current tasks
  • Obtains Lead Artists guidance and approval as required to advance tasks
  • Is expected to continue to refine artistic abilities and learn new software packages and / or in-house tools
  • Contributes to the team-oriented environment

Requirements

  • Strong understanding Maya and Motion Builder and preferences usage each of them. At least one of them.
  • Familiar with Game Engine Technologies such as Unity and Unreal
  • Good understanding of posing, timing, spacing, exaggeration.
  • Experience in Motion Capture post processing, overlay animation, retargeting, story, constraints.
  • Ability to receive constructive feedback
  • Self-motivation, good communication skills, and a great team-player attitude
  • Flexibility in usage different software packages.

Benefits

    • Working with an international team of world-class professionals on exciting and challenging projects
    • Learning & Development opportunities – mentoring, lectures, participation at industry conferences and events
    • Medical Care package
    • Sensibly flexible working hours
    • Breakfasts, snacks and fruits available during the day, tea and coffee machines

Role Information: EN

Studio: Sperasoft

Location: Europe, Serbia, Belgrade

Area of Work: Art Services

Service: Create

Employment Type: Full-time, Permanent

Working Pattern: Hybrid, Remote

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